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Old 01-18-2014, 02:01 PM   #3661
Kalyx triaD
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Kalyx triaD makes a lot of good posts (200,000+)Kalyx triaD makes a lot of good posts (200,000+)Kalyx triaD makes a lot of good posts (200,000+)Kalyx triaD makes a lot of good posts (200,000+)Kalyx triaD makes a lot of good posts (200,000+)Kalyx triaD makes a lot of good posts (200,000+)Kalyx triaD makes a lot of good posts (200,000+)Kalyx triaD makes a lot of good posts (200,000+)Kalyx triaD makes a lot of good posts (200,000+)Kalyx triaD makes a lot of good posts (200,000+)Kalyx triaD makes a lot of good posts (200,000+)Kalyx triaD makes a lot of good posts (200,000+)Kalyx triaD makes a lot of good posts (200,000+)
The 'strange bedfellows' thing is a fine line for me with comics. It bothers me for two main reasons:

1) It almost always demands somebody severely breaks character for it to work. Under no circumstance could Wolverine and Sabretooth share living spaces for more than a day, without turning it into a warzone. At the very least, I like that they ended that arch with Logan starting a fight for seemingly no reason while Creed was just watching TV. Course correction.

2) They pretty much never play it in reverse. When bad guys join the good guys they don't have to be mind-fucked or tricked or anything. It's something, somehow, the good team has to deal with it. 'Shake things up' and whatever. But when a good guy takes a trip on the dark side there has to be all sorts of narrative apologetics to explain it. So we have the spells, mind-fucks, illusions, possessed bodies, etc. By this standard villains have more capacity for change than the heroes.
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